Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 96 days ago
14 / 14 / 17
K / D / A
66%
Kill participation
641.7
Damage / min
13,943g
383.2 gold / min
91
55 placed · 2 cleared
20
0.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
13
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLyff#Lyff
Nidalee · Top
5 / 8 / 14
40.4% KP
23,515
16.7% share
13,239g
204 CS · 5.6/m
Aeon#NA3
Wukong · Jungle
13 / 6 / 13
55.3% KP
35,783
25.4% share
17,883g
287 CS · 7.9/m
Exodia#1364
Cassiopeia · Mid
3 / 11 / 14
36.2% KP
20,321
14.4% share
12,686g
232 CS · 6.4/m
Yozu#Lux
Lux · ADC
12 / 8 / 12
51.1% KP
38,187
27.1% share
17,705g
239 CS · 6.6/m
Davemon#NA1
Pyke · Support
14 / 14 / 17
66% KP
23,348
16.5% share
13,943g
20 CS · 0.5/m
Red side
VictoryPhilip#tart
Anivia · Top
5 / 10 / 17
46.8% KP
27,888
15.6% share
15,290g
231 CS · 6.3/m
TTV lilredlol1#anna
Kha'Zix · Jungle
21 / 4 / 15
76.6% KP
60,810
33.9% share
22,008g
283 CS · 7.8/m
Kento Nanami#Iocke
Yasuo · Mid
6 / 11 / 14
42.6% KP
28,470
15.9% share
15,912g
267 CS · 7.3/m
킹 콩#NA 1
Syndra · ADC
11 / 10 / 12
48.9% KP
36,730
20.5% share
17,180g
227 CS · 6.2/m
PhyMini#NA1
Poppy · Support
4 / 12 / 14
38.3% KP
25,281
14.1% share
11,514g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
