Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 92 days ago
17 / 2 / 7
K / D / A
64.9%
Kill participation
1,175.2
Damage / min
16,796g
646 gold / min
21
4 placed · 1 cleared
261
10 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStrompest#TTKAE
Ryze · Top
1 / 8 / 2
23.1% KP
15,238
20.6% share
9,020g
221 CS · 8.5/m
thehollow1#ONE
Jayce · Jungle
1 / 7 / 1
15.4% KP
10,582
14.3% share
9,415g
176 CS · 6.8/m
Ahj#Tiff
Ambessa · Mid
5 / 6 / 1
46.2% KP
15,237
20.6% share
10,511g
202 CS · 7.8/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
5 / 10 / 0
38.5% KP
21,572
29.1% share
11,598g
212 CS · 8.2/m
Rapo#3205
Camille · Support
1 / 6 / 8
69.2% KP
11,443
15.4% share
7,413g
20 CS · 0.8/m
Red side
Victorycatgogurt#gulp
Maokai · Top
1 / 2 / 7
21.6% KP
9,955
10.7% share
9,392g
178 CS · 6.8/m
Davemon#NA1
Qiyana · Jungle
17 / 2 / 7
64.9% KP
30,555
32.8% share
16,796g
261 CS · 10/m
Trisend3#NA1
Orianna · Mid
5 / 2 / 10
40.5% KP
25,071
26.9% share
10,567g
187 CS · 7.2/m
Andy#NA04
Ezreal · ADC
11 / 1 / 7
48.6% KP
19,425
20.9% share
14,602g
244 CS · 9.4/m
Thai Basil#inflm
Bard · Support
3 / 6 / 20
62.2% KP
8,159
8.8% share
9,119g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
