Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 91 days ago
8 / 6 / 11
K / D / A
48.7%
Kill participation
1,266.8
Damage / min
13,576g
476.9 gold / min
24
6 placed · 4 cleared
194
6.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDawn and Firefly#Nbuna
Zaahen · Top
0 / 9 / 2
11.1% KP
19,485
18% share
8,718g
201 CS · 7.1/m
Sheiden#PHL3
Sylas · Jungle
7 / 10 / 5
66.7% KP
28,191
26.1% share
11,426g
170 CS · 6/m
7Wylly7#NA1
Gangplank · Mid
7 / 8 / 4
61.1% KP
25,130
23.3% share
15,961g
252 CS · 8.9/m
Spawn#NA3
Taliyah · ADC
3 / 7 / 8
61.1% KP
26,551
24.6% share
12,642g
274 CS · 9.6/m
Tyloki#WOLF
Nami · Support
1 / 5 / 10
61.1% KP
8,704
8.1% share
7,693g
20 CS · 0.7/m
Red side
Victory请君执金#Sha
Mordekaiser · Top
8 / 3 / 8
41% KP
29,681
21.4% share
12,802g
222 CS · 7.8/m
Yeager#Aries
Bel'Veth · Jungle
12 / 1 / 12
61.5% KP
34,079
24.6% share
17,731g
254 CS · 8.9/m
Davemon#NA1
Qiyana · Mid
8 / 6 / 11
48.7% KP
36,062
26% share
13,576g
194 CS · 6.8/m
InoriB#2005
Lucian · ADC
8 / 4 / 6
35.9% KP
33,439
24.1% share
15,207g
281 CS · 9.9/m
Affinity#8888
Milio · Support
3 / 4 / 16
48.7% KP
5,460
3.9% share
9,099g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
