Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 90 days ago
13 / 9 / 9
K / D / A
61.1%
Kill participation
935.6
Damage / min
16,888g
467.4 gold / min
23
6 placed · 4 cleared
251
6.9 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytachyon#87399
Riven · Top
12 / 6 / 6
39.1% KP
18,437
12.3% share
18,232g
261 CS · 7.2/m
nooneknows14#23432
Ekko · Jungle
9 / 5 / 10
41.3% KP
25,932
17.3% share
17,118g
310 CS · 8.6/m
MIDKING#KKKKK
Jayce · Mid
8 / 12 / 9
37% KP
40,146
26.7% share
18,669g
308 CS · 8.5/m
킹 콩#NA 1
Xerath · ADC
15 / 5 / 13
60.9% KP
51,305
34.1% share
19,057g
264 CS · 7.3/m
shihai#012
Galio · Support
2 / 9 / 26
60.9% KP
14,487
9.6% share
11,134g
29 CS · 0.8/m
Red side
Defeatbluwunk#wunk
Hwei · Top
3 / 5 / 12
41.7% KP
28,786
22.5% share
14,369g
298 CS · 8.2/m
ワカ ラカ#DDR
Diana · Jungle
6 / 12 / 12
50% KP
25,268
19.7% share
14,952g
234 CS · 6.5/m
Davemon#NA1
Qiyana · Mid
13 / 9 / 9
61.1% KP
33,805
26.4% share
16,888g
251 CS · 6.9/m
Mobility#NA2
Kai'Sa · ADC
12 / 9 / 6
50% KP
33,475
26.2% share
20,697g
289 CS · 8/m
twitchtvELZEKING#RANK1
Blitzcrank · Support
2 / 11 / 12
38.9% KP
6,637
5.2% share
9,587g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
