Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 88 days ago
1 / 4 / 6
K / D / A
58.3%
Kill participation
505.2
Damage / min
7,727g
381.6 gold / min
11
5 placed · 1 cleared
158
7.8 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygosucx#hiiii
Irelia · Top
11 / 2 / 4
41.7% KP
24,096
32.4% share
13,398g
212 CS · 10.5/m
Minh Trình Korea#2704
Sylas · Jungle
5 / 3 / 5
27.8% KP
9,416
12.6% share
9,556g
158 CS · 7.8/m
Exodia#1364
Hwei · Mid
14 / 0 / 6
55.6% KP
23,982
32.2% share
11,001g
150 CS · 7.4/m
Kento Nanami#Iocke
Yasuo · ADC
5 / 4 / 4
25% KP
9,678
13% share
9,366g
167 CS · 8.2/m
Illamul#NA1
Nautilus · Support
1 / 3 / 15
44.4% KP
7,301
9.8% share
6,491g
9 CS · 0.4/m
Red side
Defeatnonamerandomdog#NA1
Mordekaiser · Top
2 / 11 / 0
16.7% KP
13,638
31.5% share
5,817g
123 CS · 6.1/m
huncho#RANK1
Viego · Jungle
3 / 6 / 5
66.7% KP
8,083
18.7% share
8,394g
138 CS · 6.8/m
Davemon#NA1
Qiyana · Mid
1 / 4 / 6
58.3% KP
10,230
23.6% share
7,727g
158 CS · 7.8/m
Support Squid#ward
Lucian · ADC
4 / 7 / 0
33.3% KP
7,277
16.8% share
7,811g
124 CS · 6.1/m
Rapo#3205
Rell · Support
2 / 8 / 8
83.3% KP
4,074
9.4% share
5,890g
31 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
