Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 88 days ago
6 / 8 / 8
K / D / A
53.8%
Kill participation
913.4
Damage / min
11,280g
406.7 gold / min
14
6 placed · 1 cleared
175
6.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChúpéGùa#GRU
Malzahar · Top
2 / 4 / 14
48.5% KP
28,949
19.7% share
11,970g
228 CS · 8.2/m
MIDKING#KKKKK
Wukong · Jungle
15 / 2 / 8
69.7% KP
31,772
21.6% share
17,415g
295 CS · 10.6/m
Burento#NA1
Aatrox · Mid
4 / 7 / 17
63.6% KP
38,653
26.3% share
13,168g
231 CS · 8.3/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
10 / 7 / 9
57.6% KP
34,360
23.4% share
13,949g
171 CS · 6.2/m
Rapo#3205
Poppy · Support
2 / 6 / 13
45.5% KP
13,260
9% share
8,712g
48 CS · 1.7/m
Red side
DefeatHorder#Chris
Soraka · Top
3 / 3 / 12
57.7% KP
15,569
15% share
10,148g
186 CS · 6.7/m
Bert#LNR
Sejuani · Jungle
3 / 10 / 11
53.8% KP
16,345
15.8% share
8,540g
114 CS · 4.1/m
Davemon#NA1
Qiyana · Mid
6 / 8 / 8
53.8% KP
25,333
24.4% share
11,280g
175 CS · 6.3/m
young#0000
Irelia · ADC
12 / 8 / 2
53.8% KP
30,745
29.6% share
14,855g
248 CS · 8.9/m
Breezyyy#NA1
Maokai · Support
2 / 4 / 13
57.7% KP
15,708
15.1% share
7,817g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
