Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 86 days ago
14 / 8 / 9
K / D / A
82.1%
Kill participation
1,288
Damage / min
16,857g
493.1 gold / min
23
6 placed · 2 cleared
256
7.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory我才是世一上#2007
Rumble · Top
7 / 5 / 24
83.8% KP
39,804
25.3% share
14,326g
186 CS · 5.4/m
Cole Caufield#MTL
Kha'Zix · Jungle
10 / 5 / 11
56.8% KP
46,486
29.6% share
17,495g
270 CS · 7.9/m
Maestro#TEMPO
Nasus · Mid
11 / 6 / 11
59.5% KP
27,769
17.7% share
16,056g
218 CS · 6.4/m
Trinn#NA1
Syndra · ADC
7 / 4 / 12
51.4% KP
36,077
23% share
16,914g
269 CS · 7.9/m
Zawale#nice
Rakan · Support
2 / 8 / 24
70.3% KP
6,958
4.4% share
10,471g
22 CS · 0.6/m
Red side
Defeatquante#1997
Galio · Top
5 / 8 / 11
57.1% KP
17,867
13.7% share
11,550g
182 CS · 5.3/m
blaberfish2#NA1
Sylas · Jungle
4 / 8 / 10
50% KP
23,979
18.4% share
14,289g
260 CS · 7.6/m
Davemon#NA1
Qiyana · Mid
14 / 8 / 9
82.1% KP
44,028
33.8% share
16,857g
256 CS · 7.5/m
9912449341018747#143
Ezreal · ADC
2 / 7 / 12
50% KP
33,310
25.6% share
14,594g
248 CS · 7.3/m
5word#1234
Shen · Support
3 / 6 / 18
75% KP
11,160
8.6% share
10,236g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
