Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Defeat
Ranked Solo/Duo · 86 days ago
5 / 6 / 2
K / D / A
38.9%
Kill participation
951.6
Damage / min
11,102g
451 gold / min
9
7 placed · 1 cleared
214
8.7 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJashin#NA2
Locke · Top
8 / 7 / 2
55.6% KP
16,367
23% share
11,723g
171 CS · 6.9/m
LionBlaze246#NA1
Hecarim · Jungle
3 / 7 / 6
50% KP
16,141
22.7% share
10,090g
185 CS · 7.5/m
Davemon#NA1
Akshan · Mid
5 / 6 / 2
38.9% KP
23,424
33% share
11,102g
214 CS · 8.7/m
ImRich#4444
Jhin · ADC
2 / 5 / 6
44.4% KP
10,434
14.7% share
10,149g
194 CS · 7.9/m
A Trusty Penguin#NA1
Nami · Support
0 / 7 / 10
55.6% KP
4,717
6.6% share
6,616g
21 CS · 0.9/m
Red side
VictoryBad Bunny#PR1
Karthus · Top
10 / 5 / 6
50% KP
26,503
26.2% share
12,569g
212 CS · 8.6/m
Sheiden#PHL3
Sylas · Jungle
10 / 5 / 10
62.5% KP
26,450
26.1% share
12,963g
181 CS · 7.4/m
Hexsise#8472
Briar · Mid
4 / 2 / 7
34.4% KP
12,510
12.4% share
10,554g
200 CS · 8.1/m
Quanjicongliang#NA1
Jinx · ADC
8 / 3 / 10
56.3% KP
31,591
31.2% share
13,219g
231 CS · 9.4/m
itsmyfirsttime#blush
Milio · Support
0 / 3 / 24
75% KP
4,176
4.1% share
8,336g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
