Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 84 days ago
22 / 2 / 3
K / D / A
56.8%
Kill participation
1,493.4
Damage / min
17,601g
643.5 gold / min
21
9 placed · 3 cleared
265
9.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryjuIy#broke
Renekton · Top
0 / 8 / 3
6.8% KP
8,999
7.2% share
7,596g
141 CS · 5.2/m
notgoodenough#1048
Karthus · Jungle
8 / 4 / 17
56.8% KP
30,383
24.4% share
14,740g
269 CS · 9.8/m
Davemon#NA1
Akshan · Mid
22 / 2 / 3
56.8% KP
40,844
32.8% share
17,601g
265 CS · 9.7/m
PENGUIN L#NA1
Jinx · ADC
14 / 6 / 12
59.1% KP
34,524
27.7% share
18,212g
278 CS · 10.2/m
AllPro#993
Nautilus · Support
0 / 6 / 23
52.3% KP
9,733
7.8% share
8,398g
23 CS · 0.8/m
Red side
Defeat我依然是世一上#我不骗人
Fiora · Top
10 / 4 / 5
60% KP
27,123
34.9% share
15,410g
271 CS · 9.9/m
Bootsieboy#Kitty
Shaco · Jungle
3 / 5 / 11
56% KP
12,459
16% share
11,779g
199 CS · 7.3/m
nooneknows14#23432
Ekko · Mid
6 / 8 / 4
40% KP
15,727
20.2% share
10,731g
192 CS · 7/m
kirby with hair#NA1
Nunu & Willump · ADC
5 / 11 / 3
32% KP
11,194
14.4% share
9,392g
154 CS · 5.6/m
little buFFoon#HEY
Senna · Support
1 / 16 / 9
40% KP
11,228
14.4% share
8,512g
61 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
