Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 74 days ago
7 / 6 / 11
K / D / A
50%
Kill participation
569
Damage / min
12,859g
408.2 gold / min
20
12 placed · 1 cleared
150
4.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBerik#haru
Jayce · Top
8 / 6 / 9
44.7% KP
29,824
19.7% share
14,369g
240 CS · 7.6/m
MIDKING#KKKKK
Vi · Jungle
6 / 8 / 10
42.1% KP
23,817
15.8% share
14,933g
224 CS · 7.1/m
ChúpéGùa#gruuu
Viktor · Mid
14 / 8 / 12
68.4% KP
53,564
35.4% share
16,172g
239 CS · 7.6/m
Samikin#uwu
Jhin · ADC
9 / 6 / 11
52.6% KP
36,754
24.3% share
14,871g
210 CS · 6.7/m
Breezyyy#NA1
Rakan · Support
1 / 8 / 23
63.2% KP
7,245
4.8% share
10,060g
40 CS · 1.3/m
Red side
DefeatDhokla#NA1
Olaf · Top
9 / 6 / 5
38.9% KP
22,508
18.1% share
13,627g
245 CS · 7.8/m
TSM PubeSlayer#NA1
Zyra · Jungle
5 / 9 / 20
69.4% KP
39,482
31.8% share
15,064g
222 CS · 7/m
Toothbooth#NA1
Galio · Mid
2 / 8 / 17
52.8% KP
21,504
17.3% share
10,586g
184 CS · 5.8/m
Davemon#NA1
Sylas · ADC
7 / 6 / 11
50% KP
17,923
14.4% share
12,859g
150 CS · 4.8/m
Tub#Tubby
Pyke · Support
13 / 9 / 9
61.1% KP
22,858
18.4% share
12,822g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
