Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 67 days ago
14 / 6 / 13
K / D / A
62.8%
Kill participation
889.7
Damage / min
13,605g
478.2 gold / min
15
7 placed · 3 cleared
136
4.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySTEVESTEVE10#NA1
Urgot · Top
17 / 2 / 9
60.5% KP
39,914
33% share
19,656g
316 CS · 11.1/m
Exuan#xyi
Rek'Sai · Jungle
8 / 3 / 16
55.8% KP
26,241
21.7% share
16,326g
220 CS · 7.7/m
Davemon#NA1
Pyke · Mid
14 / 6 / 13
62.8% KP
25,311
20.9% share
13,605g
136 CS · 4.8/m
MEECHOL#NA1
Seraphine · ADC
3 / 8 / 18
48.8% KP
18,074
14.9% share
11,590g
185 CS · 6.5/m
Thanatoes#kr2
Bard · Support
1 / 3 / 29
69.8% KP
11,563
9.5% share
8,907g
16 CS · 0.6/m
Red side
Defeatquante#1997
Olaf · Top
1 / 12 / 3
18.2% KP
17,191
16.3% share
7,689g
163 CS · 5.7/m
ARMAO#NA1
Kha'Zix · Jungle
8 / 7 / 4
54.5% KP
21,593
20.4% share
12,132g
175 CS · 6.2/m
Curt#MAVS
Galio · Mid
4 / 10 / 8
54.5% KP
21,730
20.5% share
9,636g
197 CS · 6.9/m
C9 Loki#kr3
Kai'Sa · ADC
7 / 6 / 6
59.1% KP
33,475
31.6% share
15,019g
272 CS · 9.6/m
Isles#000
Shen · Support
2 / 8 / 12
63.6% KP
11,793
11.1% share
8,104g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
