Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Defeat
Ranked Solo/Duo · 65 days ago
6 / 5 / 2
K / D / A
61.5%
Kill participation
588.1
Damage / min
10,622g
397.6 gold / min
16
7 placed · 3 cleared
204
7.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydefiant#1v9
Kennen · Top
4 / 5 / 4
25% KP
11,425
13.2% share
10,119g
212 CS · 7.9/m
Maxander#NA1
Viego · Jungle
8 / 1 / 9
53.1% KP
17,718
20.5% share
14,225g
211 CS · 7.9/m
Maestro#TEMPO
Nasus · Mid
7 / 1 / 11
56.3% KP
13,881
16.1% share
12,001g
203 CS · 7.6/m
ankara aiden#MESSI
Viktor · ADC
12 / 0 / 11
71.9% KP
33,432
38.7% share
14,069g
234 CS · 8.8/m
3uphoria#0622
Bard · Support
1 / 6 / 20
65.6% KP
9,996
11.6% share
8,072g
32 CS · 1.2/m
Red side
Defeat起風了#001
Yone · Top
3 / 5 / 2
38.5% KP
13,392
20.3% share
10,135g
222 CS · 8.3/m
Scanning#kai
Graves · Jungle
3 / 4 / 4
53.8% KP
15,592
23.6% share
12,039g
219 CS · 8.2/m
Davemon#NA1
Akshan · Mid
6 / 5 / 2
61.5% KP
15,711
23.8% share
10,622g
204 CS · 7.6/m
vulture#na3
Syndra · ADC
1 / 10 / 3
30.8% KP
16,425
24.9% share
9,412g
200 CS · 7.5/m
Snip#Snap
Blitzcrank · Support
0 / 8 / 5
38.5% KP
4,887
7.4% share
6,199g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
