Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 65 days ago
16 / 8 / 10
K / D / A
61.9%
Kill participation
1,267.3
Damage / min
19,554g
539.9 gold / min
30
5 placed · 8 cleared
275
7.6 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStackosaurus#STACK
Cho'Gath · Top
5 / 12 / 4
25% KP
29,613
21.1% share
13,959g
237 CS · 6.5/m
Aeon#NA3
Lee Sin · Jungle
10 / 5 / 17
75% KP
30,408
21.6% share
16,577g
271 CS · 7.5/m
MIDKING#KKKKK
Locke · Mid
10 / 9 / 9
52.8% KP
35,435
25.2% share
18,741g
311 CS · 8.6/m
Wallacefan3#real
Yasuo · ADC
7 / 9 / 9
44.4% KP
32,993
23.5% share
17,215g
336 CS · 9.3/m
Sushi#Anago
Nautilus · Support
4 / 7 / 17
58.3% KP
12,064
8.6% share
10,017g
11 CS · 0.3/m
Red side
VictoryPetricite#Locke
Sylas · Top
13 / 3 / 17
71.4% KP
43,998
25.8% share
17,639g
248 CS · 6.8/m
TOEMINATOR#TOE
Jarvan IV · Jungle
3 / 10 / 28
73.8% KP
24,727
14.5% share
14,980g
252 CS · 7/m
Davemon#NA1
Qiyana · Mid
16 / 8 / 10
61.9% KP
45,898
26.9% share
19,554g
275 CS · 7.6/m
anakin skywalker#FJFQ
Syndra · ADC
10 / 5 / 14
57.1% KP
45,889
26.9% share
20,324g
313 CS · 8.6/m
MEECHOL#NA1
Alistar · Support
0 / 10 / 27
64.3% KP
10,064
5.9% share
9,632g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
