Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 58 days ago
15 / 4 / 3
K / D / A
46.2%
Kill participation
1,150.9
Damage / min
18,890g
607.7 gold / min
17
11 placed · 0 cleared
256
8.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
12
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatI am Súnlight#NA1
Darius · Top
6 / 3 / 4
45.5% KP
16,583
15.4% share
13,979g
300 CS · 9.7/m
pentaless#NA4
Nunu & Willump · Jungle
2 / 5 / 11
59.1% KP
11,961
11.1% share
10,477g
163 CS · 5.2/m
Ablazeolive#NA1
Zeri · Mid
4 / 13 / 7
50% KP
26,446
24.6% share
11,813g
199 CS · 6.4/m
Good Boi#twtv
Syndra · ADC
5 / 7 / 6
50% KP
33,540
31.2% share
14,550g
227 CS · 7.3/m
Projecki#NA1
Senna · Support
5 / 11 / 11
72.7% KP
19,055
17.7% share
13,146g
87 CS · 2.8/m
Red side
VictoryTwoManyOranges#NA1
Gangplank · Top
4 / 3 / 8
30.8% KP
33,141
22.1% share
13,496g
259 CS · 8.3/m
MIDKING#KKKKK
Taliyah · Jungle
8 / 5 / 15
59% KP
40,365
26.9% share
16,212g
273 CS · 8.8/m
Davemon#NA1
Zed · Mid
15 / 4 / 3
46.2% KP
35,775
23.9% share
18,890g
256 CS · 8.2/m
Sophist Sage#0409
Ezreal · ADC
8 / 4 / 10
46.2% KP
33,122
22.1% share
16,350g
264 CS · 8.5/m
kurfyou#NA2
Elise · Support
4 / 6 / 14
46.2% KP
7,592
5.1% share
10,114g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
