Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 56 days ago
6 / 7 / 5
K / D / A
52.4%
Kill participation
581.1
Damage / min
10,443g
347.3 gold / min
28
11 placed · 1 cleared
188
6.3 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCRISTIANORONALDO#himmy
Yone · Top
3 / 4 / 7
38.5% KP
18,137
18.7% share
11,554g
217 CS · 7.2/m
Munchy Punchy#YAYYY
Rengar · Jungle
17 / 1 / 1
69.2% KP
30,634
31.5% share
18,467g
280 CS · 9.3/m
Aiden Yasuo#MESSI
Orianna · Mid
2 / 4 / 6
30.8% KP
30,035
30.9% share
11,465g
262 CS · 8.7/m
aphromoo#NA1
Ornn · ADC
2 / 3 / 11
50% KP
9,078
9.3% share
11,098g
203 CS · 6.8/m
threshgg#000
Bard · Support
2 / 9 / 11
50% KP
9,232
9.5% share
8,752g
21 CS · 0.7/m
Red side
DefeatDavemon#NA1
Qiyana · Top
6 / 7 / 5
52.4% KP
17,471
20.9% share
10,443g
188 CS · 6.3/m
White Canyon#Ken
Lee Sin · Jungle
7 / 3 / 8
71.4% KP
19,420
23.3% share
12,446g
213 CS · 7.1/m
HEY I JUST MET U#qwer
Yasuo · Mid
1 / 5 / 7
38.1% KP
13,359
16% share
9,848g
220 CS · 7.3/m
Beep#Heart
Xerath · ADC
5 / 5 / 5
47.6% KP
25,317
30.3% share
12,615g
232 CS · 7.7/m
Hippo#Feed
Rell · Support
2 / 6 / 16
85.7% KP
7,918
9.5% share
7,811g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
