Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 56 days ago
7 / 4 / 6
K / D / A
37.1%
Kill participation
766.1
Damage / min
15,071g
466.1 gold / min
18
9 placed · 1 cleared
220
6.8 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDhokla#NA1
K'Sante · Top
8 / 3 / 8
45.7% KP
22,754
16% share
14,865g
251 CS · 7.8/m
Veiga#PRATT
Naafiri · Jungle
8 / 3 / 9
48.6% KP
28,657
20.1% share
15,354g
261 CS · 8.1/m
Stop It App#NA1
Katarina · Mid
8 / 4 / 9
48.6% KP
33,227
23.3% share
13,963g
207 CS · 6.4/m
Davemon#NA1
Sylas · ADC
7 / 4 / 6
37.1% KP
24,772
17.4% share
15,071g
220 CS · 6.8/m
Tub#Tubby
Senna · Support
4 / 5 / 17
60% KP
32,952
23.1% share
12,101g
55 CS · 1.7/m
Red side
Defeatquante#1997
Garen · Top
7 / 7 / 5
63.2% KP
28,417
20.6% share
17,092g
310 CS · 9.6/m
Sheiden#1234
Jayce · Jungle
5 / 7 / 9
73.7% KP
28,310
20.6% share
16,614g
242 CS · 7.5/m
DaddyVladdy#BIG
Vladimir · Mid
4 / 9 / 8
63.2% KP
36,483
26.5% share
13,089g
245 CS · 7.6/m
Repobah#22222
Yone · ADC
1 / 6 / 5
31.6% KP
18,040
13.1% share
11,922g
244 CS · 7.5/m
Yozu#Lux
Lux · Support
2 / 6 / 11
68.4% KP
26,411
19.2% share
9,519g
52 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
