Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 55 days ago
8 / 5 / 10
K / D / A
51.4%
Kill participation
654.3
Damage / min
14,391g
415.7 gold / min
32
12 placed · 3 cleared
229
6.6 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCozy#0122
Jayce · Top
4 / 12 / 6
28.6% KP
21,916
14.7% share
13,557g
281 CS · 8.1/m
Munchy Punchy#YAYYY
Rengar · Jungle
13 / 4 / 8
60% KP
38,221
25.7% share
19,396g
284 CS · 8.2/m
Rebopah#99999
Yone · Mid
6 / 7 / 10
45.7% KP
19,713
13.2% share
13,714g
210 CS · 6.1/m
uxxionitox#5359
Ziggs · ADC
8 / 7 / 10
51.4% KP
54,154
36.4% share
18,284g
281 CS · 8.1/m
Curt#MAVS
Galio · Support
4 / 5 / 22
74.3% KP
14,890
10% share
11,205g
32 CS · 0.9/m
Red side
DefeatWistfully#663
Urgot · Top
11 / 9 / 6
48.6% KP
36,967
31.5% share
14,170g
200 CS · 5.8/m
patience#Nice
Ekko · Jungle
8 / 4 / 9
48.6% KP
22,970
19.6% share
15,276g
257 CS · 7.4/m
Davemon#NA1
Qiyana · Mid
8 / 5 / 10
51.4% KP
22,650
19.3% share
14,391g
229 CS · 6.6/m
Kaz#NA3
Jinx · ADC
5 / 7 / 12
48.6% KP
24,218
20.7% share
15,539g
278 CS · 8/m
Stackosaurus#STACK
Bard · Support
3 / 10 / 16
54.3% KP
10,464
8.9% share
10,262g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
