Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 55 days ago
5 / 5 / 4
K / D / A
39.1%
Kill participation
503.7
Damage / min
14,730g
452.8 gold / min
35
8 placed · 5 cleared
245
7.5 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykhuromee#emate
Ornn · Top
2 / 2 / 7
39.1% KP
18,215
19.4% share
12,525g
275 CS · 8.5/m
Davemon#NA1
Qiyana · Jungle
5 / 5 / 4
39.1% KP
16,388
17.5% share
14,730g
245 CS · 7.5/m
黑死牟 Kokushibo#DEMON
Nasus · Mid
8 / 2 / 5
56.5% KP
18,923
20.2% share
15,490g
251 CS · 7.7/m
Wocaoo#NA1
Kog'Maw · ADC
5 / 5 / 8
56.5% KP
27,497
29.4% share
14,557g
263 CS · 8.1/m
樱吹雪#bloom
Sona · Support
3 / 2 / 12
65.2% KP
12,651
13.5% share
10,549g
33 CS · 1/m
Red side
DefeatMunchy Punchy#YAYYY
Garen · Top
3 / 4 / 1
25% KP
16,504
18.4% share
10,104g
200 CS · 6.1/m
Maple#Mid
Talon · Jungle
3 / 8 / 1
25% KP
14,852
16.6% share
11,766g
237 CS · 7.3/m
youtube ckreborn#pris
Cassiopeia · Mid
3 / 5 / 0
18.8% KP
16,563
18.5% share
10,398g
232 CS · 7.1/m
Doublelift#NA01
Jinx · ADC
5 / 3 / 2
43.8% KP
32,213
36% share
16,289g
393 CS · 12.1/m
Hub1012345#NA1
Lulu · Support
2 / 3 / 9
68.8% KP
9,326
10.4% share
8,956g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
