Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 55 days ago
14 / 3 / 10
K / D / A
50%
Kill participation
1,127.2
Damage / min
16,114g
509.9 gold / min
14
7 placed · 1 cleared
264
8.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwhite space#kimmy
Jayce · Top
5 / 11 / 5
34.5% KP
36,413
25.3% share
13,293g
261 CS · 8.3/m
eXyu#000
Ambessa · Jungle
5 / 6 / 9
48.3% KP
21,236
14.7% share
14,315g
231 CS · 7.3/m
MIDKING#KKKKK
Syndra · Mid
13 / 11 / 3
55.2% KP
47,535
33% share
16,615g
238 CS · 7.5/m
Zven#S16XD
Ezreal · ADC
5 / 6 / 6
37.9% KP
31,839
22.1% share
15,172g
289 CS · 9.1/m
Wistfully#663
Blitzcrank · Support
1 / 14 / 12
44.8% KP
7,144
5% share
8,472g
18 CS · 0.6/m
Red side
VictoryPhilip#tart
Olaf · Top
6 / 6 / 6
25% KP
17,587
13.8% share
13,385g
242 CS · 7.7/m
Sign#213
Lee Sin · Jungle
9 / 6 / 15
50% KP
20,130
15.8% share
14,363g
227 CS · 7.2/m
Davemon#NA1
Sylas · Mid
14 / 3 / 10
50% KP
35,620
27.9% share
16,114g
264 CS · 8.4/m
화산신룡#007
Caitlyn · ADC
13 / 8 / 7
41.7% KP
34,352
26.9% share
19,088g
271 CS · 8.6/m
FLY Cryogen#viet
Lux · Support
6 / 6 / 22
58.3% KP
19,958
15.6% share
11,556g
47 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
