Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 54 days ago
7 / 9 / 5
K / D / A
44.4%
Kill participation
866.9
Damage / min
11,368g
405.3 gold / min
16
8 placed · 1 cleared
178
6.3 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJinus Bestfriend#Saja
Gnar · Top
10 / 3 / 9
51.4% KP
41,656
31.8% share
16,161g
245 CS · 8.7/m
Sheiden#1234
Jayce · Jungle
10 / 5 / 9
51.4% KP
35,082
26.8% share
16,329g
239 CS · 8.5/m
anakin skywalker#FJFQ
Yasuo · Mid
8 / 5 / 5
35.1% KP
26,761
20.4% share
13,939g
238 CS · 8.5/m
Foxy#Roxy
Locke · ADC
8 / 8 / 3
29.7% KP
19,632
15% share
11,460g
140 CS · 5/m
Kzykendy#NA1
Morgana · Support
1 / 7 / 11
32.4% KP
7,831
6% share
8,536g
25 CS · 0.9/m
Red side
Defeatmedusa#B2008
Cassiopeia · Top
2 / 6 / 6
29.6% KP
18,053
17.6% share
10,595g
237 CS · 8.4/m
Munchy Punchy#YAYYY
Master Yi · Jungle
11 / 7 / 5
59.3% KP
22,328
21.7% share
13,687g
175 CS · 6.2/m
Davemon#NA1
Qiyana · Mid
7 / 9 / 5
44.4% KP
24,317
23.7% share
11,368g
178 CS · 6.3/m
DaddyVladdy#BIG
Vladimir · ADC
7 / 7 / 5
44.4% KP
30,180
29.4% share
12,695g
247 CS · 8.8/m
Pomerzz YT#Pog
Alistar · Support
0 / 8 / 14
51.9% KP
7,867
7.7% share
7,240g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
