Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 54 days ago
7 / 10 / 7
K / D / A
66.7%
Kill participation
875.6
Damage / min
12,499g
508.4 gold / min
19
4 placed · 2 cleared
174
7.1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWistfully#663
Urgot · Top
11 / 5 / 3
32.6% KP
31,325
25% share
12,734g
209 CS · 8.5/m
Jesse Pinkman#LYON
Naafiri · Jungle
10 / 4 / 14
55.8% KP
26,312
21% share
13,630g
203 CS · 8.3/m
Victør#Lugia
Rumble · Mid
9 / 8 / 12
48.8% KP
36,029
28.7% share
10,858g
134 CS · 5.5/m
Puppeh#333
Zeri · ADC
13 / 4 / 10
53.5% KP
23,664
18.9% share
16,769g
233 CS · 9.5/m
Saneryus#TTV
Yuumi · Support
0 / 0 / 27
62.8% KP
8,208
6.5% share
8,151g
21 CS · 0.9/m
Red side
Defeataiduze#TTV
Aatrox · Top
7 / 9 / 1
38.1% KP
20,201
27.1% share
10,788g
149 CS · 6.1/m
Davemon#NA1
Qiyana · Jungle
7 / 10 / 7
66.7% KP
21,524
28.9% share
12,499g
174 CS · 7.1/m
Skyy#NA11
Nasus · Mid
5 / 12 / 7
57.1% KP
14,176
19% share
8,713g
144 CS · 5.9/m
Zwag#Faker
Xerath · ADC
2 / 2 / 3
23.8% KP
12,976
17.4% share
8,394g
171 CS · 7/m
Projecki#NA1
Seraphine · Support
0 / 10 / 8
38.1% KP
5,569
7.5% share
6,015g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
