Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 54 days ago
7 / 6 / 4
K / D / A
50%
Kill participation
802.2
Damage / min
10,588g
409.3 gold / min
18
5 placed · 2 cleared
167
6.5 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory胖小海#na2
Ambessa · Top
4 / 4 / 5
25.7% KP
20,696
21.1% share
11,457g
189 CS · 7.3/m
Sheiden#1234
Lee Sin · Jungle
13 / 2 / 9
62.9% KP
24,356
24.9% share
13,431g
171 CS · 6.6/m
Jesse Pinkman#LYON
Locke · Mid
11 / 6 / 10
60% KP
25,334
25.9% share
13,169g
176 CS · 6.8/m
Grell#3010
Olaf · ADC
7 / 6 / 10
48.6% KP
21,505
22% share
13,429g
212 CS · 8.2/m
Breezyyy#NA1
Karma · Support
0 / 4 / 19
54.3% KP
6,034
6.2% share
8,532g
25 CS · 1/m
Red side
DefeatMIDKING#KKKKK
Vayne · Top
3 / 7 / 1
18.2% KP
18,388
18.5% share
9,334g
194 CS · 7.5/m
Josedeodo#NA12
Naafiri · Jungle
6 / 4 / 8
63.6% KP
24,562
24.8% share
11,794g
182 CS · 7/m
Davemon#NA1
Qiyana · Mid
7 / 6 / 4
50% KP
20,751
20.9% share
10,588g
167 CS · 6.5/m
CRY NOW#NA1
Viktor · ADC
6 / 8 / 8
63.6% KP
29,529
29.8% share
12,526g
196 CS · 7.6/m
Zawale#nice
Thresh · Support
0 / 10 / 14
63.6% KP
5,911
6% share
6,733g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
