Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Defeat
Ranked Solo/Duo · 53 days ago
2 / 3 / 7
K / D / A
47.4%
Kill participation
388.2
Damage / min
10,256g
408.3 gold / min
14
7 placed · 0 cleared
216
8.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRhaastie#fan
Riven · Top
4 / 3 / 3
24.1% KP
11,219
11.8% share
11,642g
225 CS · 9/m
Munchy Punchy#YAYYY
Master Yi · Jungle
14 / 5 / 2
55.2% KP
16,623
17.5% share
14,489g
188 CS · 7.5/m
Repobah#22222
Viktor · Mid
3 / 1 / 10
44.8% KP
25,440
26.7% share
10,141g
182 CS · 7.2/m
sourpatchkid#FaZe
Draven · ADC
4 / 5 / 16
69% KP
28,507
30% share
15,375g
251 CS · 10/m
Petricite#Sylas
Sylas · Support
4 / 5 / 11
51.7% KP
13,338
14% share
9,214g
30 CS · 1.2/m
Red side
DefeatSTEVESTEVE10#NA1
Urgot · Top
4 / 5 / 1
26.3% KP
13,930
22.8% share
11,004g
241 CS · 9.6/m
LFT Sheiden#PHL1
Ambessa · Jungle
6 / 7 / 11
89.5% KP
10,356
16.9% share
12,055g
169 CS · 6.7/m
Davemon#NA1
Kassadin · Mid
2 / 3 / 7
47.4% KP
9,750
16% share
10,256g
216 CS · 8.6/m
TH LAW#LAW
Ezreal · ADC
6 / 8 / 6
63.2% KP
14,169
23.2% share
9,693g
167 CS · 6.6/m
the pob#NA1
Camille · Support
1 / 7 / 13
73.7% KP
12,902
21.1% share
7,507g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
