Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 53 days ago
5 / 6 / 8
K / D / A
68.4%
Kill participation
802.7
Damage / min
10,397g
392.6 gold / min
23
4 placed · 3 cleared
169
6.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryExuan#xyi
Dr. Mundo · Top
2 / 8 / 11
41.9% KP
17,466
19.8% share
10,094g
174 CS · 6.6/m
Munchy Punchy#YAYYY
Master Yi · Jungle
9 / 3 / 9
58.1% KP
15,553
17.7% share
13,227g
186 CS · 7/m
Dun#NA1
Syndra · Mid
8 / 3 / 11
61.3% KP
26,841
30.5% share
13,433g
251 CS · 9.5/m
Doublelift#NA01
Jinx · ADC
11 / 3 / 9
64.5% KP
21,339
24.2% share
15,339g
278 CS · 10.5/m
FLY Cryogen#viet
Alistar · Support
1 / 2 / 16
54.8% KP
6,801
7.7% share
7,847g
14 CS · 0.5/m
Red side
DefeatDavemon#NA1
Qiyana · Top
5 / 6 / 8
68.4% KP
21,258
28.3% share
10,397g
169 CS · 6.4/m
LFT Sheiden#PHL1
Jayce · Jungle
6 / 4 / 7
68.4% KP
19,824
26.4% share
12,484g
186 CS · 7/m
风城烟雨丶#广州法王
Ekko · Mid
3 / 7 / 2
26.3% KP
10,098
13.4% share
10,210g
197 CS · 7.4/m
Good Boi#twtv
Xerath · ADC
5 / 5 / 4
47.4% KP
20,311
27% share
10,726g
183 CS · 6.9/m
aphromoo#NA1
Ornn · Support
0 / 9 / 6
31.6% KP
3,633
4.8% share
6,287g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
