Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 53 days ago
9 / 4 / 8
K / D / A
41.5%
Kill participation
1,035.7
Damage / min
13,757g
517.5 gold / min
11
5 placed · 1 cleared
228
8.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkeniki#gato
Dr. Mundo · Top
3 / 7 / 4
33.3% KP
22,442
25% share
8,952g
163 CS · 6.1/m
HamBak#SEN
Jarvan IV · Jungle
8 / 7 / 9
81% KP
21,550
24% share
11,438g
152 CS · 5.7/m
starwarjedi#NA1
Zoe · Mid
3 / 13 / 7
47.6% KP
19,823
22.1% share
8,305g
163 CS · 6.1/m
kitten cat#pig
Jhin · ADC
4 / 5 / 10
66.7% KP
16,411
18.3% share
11,013g
241 CS · 9.1/m
Scarecrow7#na7
Bard · Support
3 / 10 / 10
61.9% KP
9,623
10.7% share
7,362g
25 CS · 0.9/m
Red side
VictoryScruffy#panda
Zaahen · Top
8 / 2 / 11
46.3% KP
33,412
23.9% share
13,724g
217 CS · 8.2/m
fakelove#h626
Ambessa · Jungle
16 / 5 / 11
65.9% KP
43,393
31.1% share
16,418g
219 CS · 8.2/m
Davemon#NA1
Qiyana · Mid
9 / 4 / 8
41.5% KP
27,533
19.7% share
13,757g
228 CS · 8.6/m
Herman#51124
Viktor · ADC
7 / 3 / 10
41.5% KP
28,227
20.2% share
11,443g
182 CS · 6.8/m
Capta1n Peace#GGs
Thresh · Support
1 / 7 / 20
51.2% KP
7,014
5% share
8,038g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
