Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 51 days ago
9 / 5 / 10
K / D / A
48.7%
Kill participation
555.5
Damage / min
12,389g
414.8 gold / min
15
7 placed · 0 cleared
133
4.5 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKappa#6967
Ambessa · Top
2 / 7 / 12
35.9% KP
18,203
13.5% share
10,482g
204 CS · 6.8/m
LFT Sheiden#PHL1
Lee Sin · Jungle
12 / 3 / 20
82.1% KP
31,584
23.4% share
16,380g
217 CS · 7.3/m
Davemon#NA1
Pyke · Mid
9 / 5 / 10
48.7% KP
16,590
12.3% share
12,389g
133 CS · 4.5/m
Burento#NA1
Vladimir · ADC
16 / 6 / 16
82.1% KP
58,571
43.5% share
19,441g
260 CS · 8.7/m
DualSwordz#NA1
Rell · Support
0 / 10 / 33
84.6% KP
9,833
7.3% share
9,374g
21 CS · 0.7/m
Red side
DefeatRhaastie#fan
Darius · Top
13 / 4 / 1
45.2% KP
29,354
24% share
14,509g
263 CS · 8.8/m
magnolia#2026
Nidalee · Jungle
13 / 6 / 6
61.3% KP
28,799
23.5% share
14,578g
221 CS · 7.4/m
young#0000
Yone · Mid
3 / 9 / 6
29% KP
24,015
19.6% share
10,472g
218 CS · 7.3/m
WOOPAAA#829
Zoe · ADC
2 / 9 / 13
48.4% KP
32,487
26.5% share
11,169g
196 CS · 6.6/m
이초홍#SUB
Leona · Support
0 / 11 / 12
38.7% KP
7,770
6.3% share
7,267g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
