Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 51 days ago
6 / 9 / 4
K / D / A
43.5%
Kill participation
579.3
Damage / min
12,478g
457.3 gold / min
13
9 placed · 2 cleared
208
7.6 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrogue# xd
Renekton · Top
4 / 5 / 6
43.5% KP
14,468
15.8% share
11,431g
200 CS · 7.3/m
1213212321#45654
Nidalee · Jungle
6 / 7 / 8
60.9% KP
22,554
24.6% share
12,165g
201 CS · 7.4/m
PhyMini#NA1
Anivia · Mid
1 / 5 / 8
39.1% KP
14,143
15.4% share
9,924g
222 CS · 8.1/m
Davemon#NA1
Qiyana · ADC
6 / 9 / 4
43.5% KP
15,806
17.2% share
12,478g
208 CS · 7.6/m
FLY Cryogen#viet
Pantheon · Support
6 / 12 / 9
65.2% KP
24,719
27% share
10,319g
36 CS · 1.3/m
Red side
Victoryzeusbinkiin#RDbro
Tahm Kench · Top
5 / 6 / 13
48.6% KP
17,302
16% share
11,895g
188 CS · 6.9/m
LFT Sheiden#PHL1
Ambessa · Jungle
13 / 1 / 14
73% KP
33,818
31.2% share
14,895g
219 CS · 8/m
youtube ckreborn#pris
Mel · Mid
11 / 4 / 7
48.6% KP
20,426
18.9% share
12,644g
221 CS · 8.1/m
HamBak#SEN
Ezreal · ADC
7 / 6 / 12
51.4% KP
27,091
25% share
12,833g
201 CS · 7.4/m
Tub#Tubby
Leona · Support
1 / 6 / 18
51.4% KP
9,682
8.9% share
7,240g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
