Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 50 days ago
11 / 3 / 4
K / D / A
46.9%
Kill participation
813.8
Damage / min
16,155g
502.5 gold / min
37
14 placed · 1 cleared
294
9.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatExuan#xyi
Sion · Top
0 / 5 / 5
26.3% KP
16,998
20.2% share
11,341g
262 CS · 8.1/m
Kaizer Morde#NA2
Viego · Jungle
11 / 5 / 1
63.2% KP
20,256
24% share
15,762g
187 CS · 5.8/m
黑死牟 Kokushibo#DEMON
Jax · Mid
3 / 5 / 2
26.3% KP
16,687
19.8% share
11,893g
262 CS · 8.1/m
refugo#4525
Kai'Sa · ADC
5 / 8 / 5
52.6% KP
22,299
26.5% share
16,675g
282 CS · 8.8/m
Hippo#Feed
Rell · Support
0 / 9 / 12
63.2% KP
8,050
9.6% share
8,228g
18 CS · 0.6/m
Red side
VictoryDavemon#NA1
Qiyana · Top
11 / 3 / 4
46.9% KP
26,165
22.3% share
16,155g
294 CS · 9.1/m
huncho#RANK1
Hecarim · Jungle
12 / 1 / 8
62.5% KP
25,291
21.6% share
16,835g
295 CS · 9.2/m
Thrall washacked#NA1
Katarina · Mid
3 / 4 / 8
34.4% KP
24,578
21% share
13,497g
300 CS · 9.3/m
ILOVEBOBA#mango
Syndra · ADC
4 / 6 / 11
46.9% KP
35,012
29.9% share
14,882g
238 CS · 7.4/m
keria fangirI#NA1
Alistar · Support
2 / 5 / 15
53.1% KP
6,110
5.2% share
9,102g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
