Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 50 days ago
7 / 8 / 13
K / D / A
48.8%
Kill participation
962.4
Damage / min
14,364g
375.9 gold / min
30
6 placed · 5 cleared
253
6.6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKzykendy#NA1
Sejuani · Top
4 / 10 / 23
51.9% KP
31,163
15.1% share
14,007g
181 CS · 4.7/m
Exuan#xyi
Kayn · Jungle
30 / 7 / 7
71.2% KP
68,346
33.1% share
24,334g
284 CS · 7.4/m
黑死牟 Kokushibo#DEMON
Nasus · Mid
3 / 8 / 17
38.5% KP
19,389
9.4% share
12,899g
206 CS · 5.4/m
duoking1#2r1s7
Zyra · ADC
7 / 8 / 26
63.5% KP
61,954
30% share
17,324g
253 CS · 6.6/m
Ragna#Hunt
Locke · Support
8 / 8 / 15
44.2% KP
25,391
12.3% share
13,254g
74 CS · 1.9/m
Red side
Defeat5hendr1x#hndrx
Yone · Top
10 / 12 / 15
61% KP
54,548
31.6% share
17,178g
290 CS · 7.6/m
Music#jgl
Cho'Gath · Jungle
12 / 7 / 14
63.4% KP
33,531
19.4% share
18,786g
250 CS · 6.5/m
Davemon#NA1
Qiyana · Mid
7 / 8 / 13
48.8% KP
36,780
21.3% share
14,364g
253 CS · 6.6/m
Darksune#NA1
Kai'Sa · ADC
11 / 11 / 11
53.7% KP
37,088
21.5% share
19,050g
220 CS · 5.8/m
zeusbinkiin#RDbro
Thresh · Support
1 / 14 / 21
53.7% KP
10,720
6.2% share
9,958g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
