Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 48 days ago
7 / 6 / 8
K / D / A
53.6%
Kill participation
513.2
Damage / min
9,463g
361.6 gold / min
19
7 placed · 0 cleared
109
4.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfalling#ash
Shen · Top
3 / 5 / 9
42.9% KP
12,516
15.3% share
9,793g
185 CS · 7.1/m
Losedoges#dog
Ekko · Jungle
7 / 7 / 4
39.3% KP
17,623
21.6% share
9,570g
132 CS · 5/m
Davemon#NA1
Pyke · Mid
7 / 6 / 8
53.6% KP
13,430
16.4% share
9,463g
109 CS · 4.2/m
From Iron#1123
Lucian · ADC
8 / 6 / 11
67.9% KP
27,637
33.8% share
13,436g
206 CS · 7.9/m
Tamary#xoxo
Seraphine · Support
3 / 3 / 15
64.3% KP
10,452
12.8% share
8,445g
33 CS · 1.3/m
Red side
VictoryRhaastie#fan
Yone · Top
7 / 4 / 6
48.1% KP
28,402
28.5% share
12,804g
225 CS · 8.6/m
VULCAN#5125
Cho'Gath · Jungle
5 / 6 / 8
48.1% KP
15,980
16% share
12,193g
215 CS · 8.2/m
Jesse Pinkman#LYON
Locke · Mid
5 / 8 / 9
51.9% KP
21,112
21.2% share
10,876g
182 CS · 7/m
kurfyou#NA2
Jinx · ADC
8 / 7 / 11
70.4% KP
26,539
26.6% share
13,890g
216 CS · 8.3/m
Dad Wonder#NA2
Nautilus · Support
2 / 4 / 16
66.7% KP
7,711
7.7% share
7,952g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
