Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 45 days ago
15 / 8 / 3
K / D / A
51.4%
Kill participation
882.7
Damage / min
14,377g
507.7 gold / min
20
4 placed · 4 cleared
175
6.2 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFern#239
Fiora · Top
11 / 7 / 3
40% KP
27,721
28.8% share
14,357g
207 CS · 7.3/m
Haru De Wanai#NA1
Lee Sin · Jungle
5 / 6 / 8
37.1% KP
19,195
19.9% share
12,213g
207 CS · 7.3/m
Davemon#NA1
Locke · Mid
15 / 8 / 3
51.4% KP
24,996
25.9% share
14,377g
175 CS · 6.2/m
play better#999
Yone · ADC
2 / 8 / 8
28.6% KP
14,803
15.4% share
11,022g
203 CS · 7.2/m
nooneknows14#23432
Pyke · Support
2 / 12 / 8
28.6% KP
9,696
10.1% share
8,253g
22 CS · 0.8/m
Red side
VictorySkyy#NA11
Aurora · Top
4 / 11 / 1
12.2% KP
19,741
15.6% share
10,836g
208 CS · 7.3/m
fakelove#h626
Ambessa · Jungle
15 / 5 / 9
58.5% KP
30,780
24.3% share
20,143g
259 CS · 9.1/m
gg wtf#neeko
Vayne · Mid
5 / 10 / 3
19.5% KP
19,206
15.2% share
11,049g
182 CS · 6.4/m
DARKWINGS#NA3
Ezreal · ADC
6 / 4 / 16
53.7% KP
32,490
25.6% share
14,629g
236 CS · 8.3/m
ワカ ラカ#DDR
Zoe · Support
11 / 5 / 12
56.1% KP
24,482
19.3% share
11,088g
49 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
