Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 40 days ago
6 / 5 / 6
K / D / A
57.1%
Kill participation
641.5
Damage / min
11,871g
398.8 gold / min
12
5 placed · 1 cleared
202
6.8 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMental Clarity#Shen
Shen · Top
3 / 4 / 10
56.5% KP
10,013
9.8% share
10,711g
188 CS · 6.3/m
LFT Sheiden#PHL1
Graves · Jungle
6 / 2 / 6
52.2% KP
14,619
14.3% share
14,108g
249 CS · 8.4/m
DRAGON WARRIOR#JADE
Viktor · Mid
6 / 6 / 9
65.2% KP
28,750
28.1% share
12,024g
211 CS · 7.1/m
Damonte#REAL
Jhin · ADC
8 / 4 / 8
69.6% KP
35,796
35% share
15,555g
262 CS · 8.8/m
TymMio#DaHoe
Seraphine · Support
0 / 5 / 16
69.6% KP
13,157
12.9% share
8,342g
38 CS · 1.3/m
Red side
Defeatquante#1997
Urgot · Top
3 / 3 / 1
19% KP
13,426
17% share
11,715g
258 CS · 8.7/m
Josedeodo#NA12
Nidalee · Jungle
7 / 5 / 5
57.1% KP
27,013
34.1% share
12,875g
213 CS · 7.2/m
Davemon#NA1
Sylas · Mid
6 / 5 / 6
57.1% KP
19,096
24.1% share
11,871g
202 CS · 6.8/m
이초홍#SUB
Yunara · ADC
1 / 7 / 4
23.8% KP
12,730
16.1% share
11,768g
229 CS · 7.7/m
REDEMPTION#lmao
Rell · Support
4 / 3 / 8
57.1% KP
6,904
8.7% share
8,627g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
