Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 38 days ago
11 / 3 / 6
K / D / A
43.6%
Kill participation
1,044.6
Damage / min
15,149g
598.4 gold / min
16
3 placed · 3 cleared
233
9.2 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgh434#yone
Yone · Top
2 / 12 / 1
23.1% KP
12,014
17.6% share
9,063g
181 CS · 7.1/m
Philip#tart
Ambessa · Jungle
4 / 8 / 3
53.8% KP
17,796
26% share
10,355g
169 CS · 6.7/m
Dabao#369
Kassadin · Mid
5 / 10 / 4
69.2% KP
17,096
25% share
9,918g
135 CS · 5.3/m
Tub#Tubby
Kai'Sa · ADC
2 / 3 / 2
30.8% KP
15,641
22.9% share
10,604g
227 CS · 9/m
SHOP MRBEAST#69420
Nautilus · Support
0 / 6 / 7
53.8% KP
5,803
8.5% share
5,800g
21 CS · 0.8/m
Red side
VictoryAvano#Usurp
Vladimir · Top
6 / 3 / 11
43.6% KP
26,431
25.6% share
11,149g
197 CS · 7.8/m
Munchy Punchy#YAYYY
Rengar · Jungle
13 / 2 / 12
64.1% KP
27,876
27% share
14,785g
214 CS · 8.5/m
Davemon#NA1
Qiyana · Mid
11 / 3 / 6
43.6% KP
26,446
25.7% share
15,149g
233 CS · 9.2/m
Ausar#7123
Veigar · ADC
7 / 4 / 5
30.8% KP
13,211
12.8% share
11,323g
175 CS · 6.9/m
Scarecrow7#na7
Bard · Support
2 / 1 / 16
46.2% KP
9,096
8.8% share
8,652g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
