Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 38 days ago
7 / 5 / 11
K / D / A
50%
Kill participation
1,367.6
Damage / min
21,284g
511.4 gold / min
41
13 placed · 3 cleared
385
9.3 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
15
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBENTIEEMMAHUANG#UK1
Olaf · Top
8 / 9 / 5
29.5% KP
31,875
17% share
17,290g
313 CS · 7.5/m
nooneknows14#23432
Qiyana · Jungle
9 / 8 / 12
47.7% KP
35,246
18.8% share
22,270g
308 CS · 7.4/m
Dabao#369
Kassadin · Mid
9 / 9 / 8
38.6% KP
41,817
22.3% share
17,000g
343 CS · 8.2/m
Rebopah#99999
Yone · ADC
13 / 4 / 15
63.6% KP
61,441
32.7% share
23,735g
386 CS · 9.3/m
Tub#Tubby
Bard · Support
5 / 6 / 26
70.5% KP
17,550
9.3% share
13,967g
43 CS · 1/m
Red side
VictoryTONKYYYY#6004
Urgot · Top
6 / 10 / 12
50% KP
35,364
15.9% share
17,670g
309 CS · 7.4/m
Munchy Punchy#YAYYY
Shaco · Jungle
6 / 10 / 15
58.3% KP
36,298
16.4% share
17,755g
284 CS · 6.8/m
Davemon#NA1
Akshan · Mid
7 / 5 / 11
50% KP
56,916
25.7% share
21,284g
385 CS · 9.3/m
Radon#XLBT
Ekko · ADC
13 / 9 / 9
61.1% KP
49,917
22.5% share
19,082g
247 CS · 5.9/m
HξκтιČ#dani
Senna · Support
4 / 10 / 23
75% KP
43,229
19.5% share
14,868g
47 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
