Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 37 days ago
1 / 4 / 3
K / D / A
36.4%
Kill participation
474.8
Damage / min
7,258g
364.4 gold / min
12
7 placed · 0 cleared
156
7.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFudgecakey#5811
Rumble · Top
1 / 5 / 1
18.2% KP
15,121
30.1% share
6,457g
151 CS · 7.6/m
Philip#tart
Lee Sin · Jungle
4 / 6 / 1
45.5% KP
8,991
17.9% share
8,047g
134 CS · 6.7/m
黑死牟 Kokushibo#DEMON
Nasus · Mid
3 / 2 / 1
36.4% KP
9,636
19.2% share
7,595g
157 CS · 7.9/m
Davemon#NA1
Ekko · ADC
1 / 4 / 3
36.4% KP
9,456
18.8% share
7,258g
156 CS · 7.8/m
sonasty#SONA
Janna · Support
2 / 3 / 3
45.5% KP
7,003
13.9% share
5,541g
17 CS · 0.9/m
Red side
Victorysmurfeee#OSRS
Ambessa · Top
6 / 1 / 3
45% KP
14,375
20.3% share
10,489g
204 CS · 10.2/m
Zven#S16XD
Jarvan IV · Jungle
6 / 0 / 10
80% KP
10,797
15.2% share
10,209g
178 CS · 8.9/m
little buFFoon#HEY
Viktor · Mid
4 / 4 / 4
40% KP
24,492
34.5% share
9,415g
187 CS · 9.4/m
gg wtf#neeko
Vayne · ADC
1 / 3 / 7
40% KP
11,285
15.9% share
7,855g
162 CS · 8.1/m
From Iron#1123
Sona · Support
3 / 3 / 12
75% KP
10,001
14.1% share
6,591g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
