Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 36 days ago
12 / 8 / 4
K / D / A
57.1%
Kill participation
865.3
Damage / min
12,032g
427.7 gold / min
13
4 placed · 3 cleared
156
5.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIronicBlueIron#NA1
Quinn · Top
6 / 8 / 6
29.3% KP
23,165
18.5% share
12,862g
196 CS · 7/m
novacat#NA1
Zac · Jungle
5 / 3 / 11
39% KP
13,120
10.5% share
12,322g
199 CS · 7.1/m
Curt#MAVS
Galio · Mid
6 / 3 / 8
34.1% KP
24,638
19.7% share
11,818g
212 CS · 7.5/m
ScaryJerry#6969
Ezreal · ADC
20 / 7 / 6
63.4% KP
49,142
39.3% share
18,055g
228 CS · 8.1/m
Tainted Cup#000
Alistar · Support
4 / 7 / 24
68.3% KP
14,969
12% share
9,877g
21 CS · 0.7/m
Red side
DefeatMental Clarity#Shen
Shen · Top
5 / 4 / 10
53.6% KP
17,460
18.9% share
13,395g
196 CS · 7/m
37Rain#NA1
Fiddlesticks · Jungle
3 / 6 / 8
39.3% KP
15,024
16.3% share
10,045g
165 CS · 5.9/m
Davemon#NA1
Pyke · Mid
12 / 8 / 4
57.1% KP
24,344
26.4% share
12,032g
156 CS · 5.5/m
refugo#4525
Kalista · ADC
4 / 10 / 8
42.9% KP
22,188
24.1% share
12,910g
242 CS · 8.6/m
Truck Driver#LOL
Lee Sin · Support
4 / 13 / 11
53.6% KP
13,228
14.3% share
8,776g
47 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
