Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Defeat
Ranked Solo/Duo · 36 days ago
9 / 9 / 0
K / D / A
33.3%
Kill participation
727.7
Damage / min
13,599g
464.9 gold / min
13
8 placed · 2 cleared
210
7.2 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMySwordCrimson#2006
Gnar · Top
5 / 5 / 8
30.2% KP
17,961
14.5% share
12,126g
213 CS · 7.3/m
ScrubNoob#Ella
Rengar · Jungle
16 / 3 / 5
48.8% KP
35,501
28.6% share
17,143g
232 CS · 7.9/m
Ragna#Hunt
Akali · Mid
9 / 5 / 7
37.2% KP
30,332
24.5% share
12,332g
208 CS · 7.1/m
Doublelift#NA01
Jinx · ADC
10 / 6 / 12
51.2% KP
31,016
25% share
17,212g
286 CS · 9.8/m
NiuNaii#Milk
Thresh · Support
3 / 8 / 20
53.5% KP
9,213
7.4% share
9,774g
28 CS · 1/m
Red side
DefeatSeason of Leaves#Fall
Zoe · Top
3 / 10 / 9
44.4% KP
22,663
24.2% share
10,296g
194 CS · 6.6/m
LFT Sheiden#PHL1
Lee Sin · Jungle
7 / 5 / 9
59.3% KP
18,695
20% share
12,966g
225 CS · 7.7/m
Davemon#NA1
Akshan · Mid
9 / 9 / 0
33.3% KP
21,286
22.7% share
13,599g
210 CS · 7.2/m
ScaryJerry#6969
Ezreal · ADC
7 / 11 / 6
48.1% KP
26,140
27.9% share
13,669g
273 CS · 9.3/m
Plastic Memories#Smile
Nautilus · Support
1 / 8 / 11
44.4% KP
4,806
5.1% share
8,105g
43 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
