Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 36 days ago
3 / 11 / 7
K / D / A
31.3%
Kill participation
651
Damage / min
8,952g
338.4 gold / min
20
10 placed · 0 cleared
158
6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnever type#1998
Riven · Top
3 / 6 / 4
29.2% KP
13,769
15.6% share
11,504g
236 CS · 8.9/m
huncho#RANK1
Hecarim · Jungle
10 / 6 / 7
70.8% KP
21,923
24.8% share
13,320g
230 CS · 8.7/m
Ragna#Hunt
Akali · Mid
9 / 6 / 6
62.5% KP
26,771
30.3% share
10,163g
181 CS · 6.8/m
refugo#4525
Yunara · ADC
0 / 8 / 2
8.3% KP
7,383
8.4% share
8,869g
170 CS · 6.4/m
十THANOS十#GOD
Vel'Koz · Support
2 / 6 / 9
45.8% KP
18,557
21% share
8,109g
50 CS · 1.9/m
Red side
VictoryjuIy#broke
Jayce · Top
8 / 3 / 6
43.8% KP
18,078
18.7% share
11,675g
231 CS · 8.7/m
LFT Sheiden#PHL1
Lee Sin · Jungle
11 / 4 / 11
68.8% KP
23,314
24.2% share
13,732g
178 CS · 6.7/m
Davemon#NA1
Sylas · Mid
3 / 11 / 7
31.3% KP
17,219
17.8% share
8,952g
158 CS · 6/m
Doublelift#NA01
Viktor · ADC
9 / 1 / 9
56.3% KP
30,968
32.1% share
15,180g
284 CS · 10.7/m
Tub#Tubby
Nautilus · Support
1 / 5 / 14
46.9% KP
6,931
7.2% share
7,219g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
