Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Defeat
Ranked Solo/Duo · 35 days ago
11 / 3 / 4
K / D / A
62.5%
Kill participation
792.3
Damage / min
14,053g
525.7 gold / min
18
9 placed · 2 cleared
228
8.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpennie#fat
Kennen · Top
3 / 9 / 5
33.3% KP
20,575
24.9% share
8,661g
173 CS · 6.5/m
Will#NA12
Malphite · Jungle
4 / 5 / 12
66.7% KP
13,696
16.6% share
10,713g
143 CS · 5.3/m
Davemon#NA1
Akshan · Mid
11 / 3 / 4
62.5% KP
21,180
25.7% share
14,053g
228 CS · 8.5/m
InoriB#2005
Miss Fortune · ADC
4 / 13 / 4
33.3% KP
10,853
13.2% share
10,194g
161 CS · 6/m
Tub#Tubby
Sylas · Support
2 / 11 / 11
54.2% KP
16,186
19.6% share
7,831g
23 CS · 0.9/m
Red side
VictoryFudgecakey#5811
Anivia · Top
0 / 8 / 16
39% KP
20,304
20.2% share
8,687g
131 CS · 4.9/m
LFT Sheiden#PHL1
Jayce · Jungle
7 / 5 / 16
56.1% KP
20,671
20.5% share
14,333g
204 CS · 7.6/m
cant type#1998
Riven · Mid
11 / 3 / 8
46.3% KP
19,676
19.6% share
14,781g
255 CS · 9.5/m
ScaryJerry#6969
Kalista · ADC
17 / 4 / 10
65.9% KP
29,568
29.4% share
18,863g
263 CS · 9.8/m
From Iron#1123
Sett · Support
6 / 4 / 19
61% KP
10,393
10.3% share
9,307g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
