Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 35 days ago
16 / 4 / 14
K / D / A
85.7%
Kill participation
926
Damage / min
15,191g
398.4 gold / min
24
2 placed · 5 cleared
109
2.9 CS / min
Objective control
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
2
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeaticflr#NA1
Riven · Top
4 / 7 / 6
50% KP
12,003
10.1% share
13,863g
242 CS · 6.3/m
Grell#3010
Viego · Jungle
7 / 5 / 3
50% KP
30,269
25.5% share
18,063g
291 CS · 7.6/m
9912449341018747#143
Sylas · Mid
6 / 11 / 6
60% KP
22,190
18.7% share
12,791g
227 CS · 6/m
Zven#S16XD
Hwei · ADC
3 / 6 / 10
65% KP
43,930
37.1% share
14,854g
310 CS · 8.1/m
HeiMordinger#NA42
Zilean · Support
0 / 6 / 13
65% KP
10,145
8.6% share
9,587g
58 CS · 1.5/m
Red side
Victoryabstention#0001
Malphite · Top
2 / 4 / 18
57.1% KP
30,961
20.5% share
14,931g
254 CS · 6.7/m
love poppy#NA1
Poppy · Jungle
9 / 5 / 15
68.6% KP
31,371
20.8% share
16,812g
237 CS · 6.2/m
Davemon#NA1
Pyke · Mid
16 / 4 / 14
85.7% KP
35,311
23.4% share
15,191g
109 CS · 2.9/m
dink my oiter#000
Viktor · ADC
8 / 1 / 9
48.6% KP
40,785
27% share
19,223g
336 CS · 8.8/m
REDEMPTION#lmao
Leona · Support
0 / 6 / 20
57.1% KP
12,523
8.3% share
11,003g
57 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
