Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 34 days ago
8 / 4 / 3
K / D / A
68.8%
Kill participation
781.7
Damage / min
12,772g
471.9 gold / min
17
3 placed · 3 cleared
237
8.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHahBuhDuh#YEP
Mordekaiser · Top
0 / 10 / 2
12.5% KP
14,686
21.8% share
7,364g
163 CS · 6/m
patience#Nice
Kindred · Jungle
3 / 3 / 5
50% KP
17,820
26.4% share
11,856g
214 CS · 7.9/m
Davemon#NA1
Qiyana · Mid
8 / 4 / 3
68.8% KP
21,158
31.4% share
12,772g
237 CS · 8.8/m
黑死牟 Kokushibo#DEMON
Nasus · ADC
4 / 5 / 5
56.3% KP
9,110
13.5% share
11,120g
211 CS · 7.8/m
MARCO UNO#2026
Thresh · Support
1 / 6 / 7
50% KP
4,654
6.9% share
7,214g
23 CS · 0.8/m
Red side
VictoryDragoon#NA1
K'Sante · Top
6 / 2 / 9
53.6% KP
22,118
24.1% share
11,199g
211 CS · 7.8/m
Helperz#NA1
Rengar · Jungle
13 / 3 / 4
60.7% KP
22,037
24% share
15,328g
254 CS · 9.4/m
Ahjistair#NA1
Ahri · Mid
3 / 6 / 4
25% KP
8,573
9.3% share
11,252g
223 CS · 8.2/m
The Big G#Jazzy
Syndra · ADC
6 / 0 / 14
71.4% KP
32,289
35.2% share
14,019g
249 CS · 9.2/m
woolala#NA1
Rell · Support
0 / 5 / 15
53.6% KP
6,783
7.4% share
7,238g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
