Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 34 days ago
6 / 2 / 13
K / D / A
70.4%
Kill participation
445.7
Damage / min
11,272g
392.1 gold / min
25
3 placed · 7 cleared
129
4.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpentcer#NA1
K'Sante · Top
2 / 3 / 0
16.7% KP
10,029
15.7% share
9,813g
234 CS · 8.1/m
Pello Maldonado#TIG
Shyvana · Jungle
2 / 6 / 0
16.7% KP
6,893
10.8% share
11,957g
219 CS · 7.6/m
StrategyKabie#NA11
Viktor · Mid
3 / 8 / 4
58.3% KP
17,409
27.2% share
9,774g
176 CS · 6.1/m
Ivans0404#LUXS2
Lux · ADC
3 / 4 / 2
41.7% KP
15,157
23.7% share
13,244g
249 CS · 8.7/m
HEX#Xerth
Xerath · Support
2 / 6 / 6
66.7% KP
14,403
22.5% share
8,147g
33 CS · 1.1/m
Red side
VictoryHatsune Neeko#NA1
Neeko · Top
1 / 3 / 3
14.8% KP
16,123
21.8% share
12,546g
276 CS · 9.6/m
patience#Nice
Graves · Jungle
11 / 0 / 5
59.3% KP
17,559
23.8% share
17,891g
294 CS · 10.2/m
Davemon#NA1
Pyke · Mid
6 / 2 / 13
70.4% KP
12,814
17.3% share
11,272g
129 CS · 4.5/m
skyysailorr#NA1
Tristana · ADC
7 / 3 / 6
48.1% KP
19,641
26.6% share
17,159g
281 CS · 9.8/m
GRAVE ELDRITCH 7#TWT
Syndra · Support
2 / 4 / 11
48.1% KP
7,732
10.5% share
8,725g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
