Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 34 days ago
13 / 5 / 4
K / D / A
48.6%
Kill participation
667.7
Damage / min
11,025g
360.5 gold / min
12
2 placed · 1 cleared
97
3.2 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMIRALAX SINGED#RLS
Singed · Top
2 / 5 / 11
37.1% KP
12,505
11.6% share
11,641g
195 CS · 6.4/m
shochi#001
Viego · Jungle
12 / 9 / 14
74.3% KP
28,871
26.9% share
15,474g
201 CS · 6.6/m
Davemon#NA1
Pyke · Mid
13 / 5 / 4
48.6% KP
20,420
19% share
11,025g
97 CS · 3.2/m
Zven#S16XD
Zeri · ADC
8 / 6 / 9
48.6% KP
38,205
35.6% share
18,739g
356 CS · 11.6/m
Mr Black#Jack
Lulu · Support
0 / 4 / 26
74.3% KP
7,394
6.9% share
10,057g
23 CS · 0.8/m
Red side
VictoryLazzaro#NA1
Quinn · Top
13 / 7 / 5
62.1% KP
39,812
33.4% share
16,821g
187 CS · 6.1/m
Yuu13#137
Lee Sin · Jungle
3 / 10 / 9
41.4% KP
13,756
11.5% share
11,138g
159 CS · 5.2/m
Ablazeolive#NA1
Ryze · Mid
5 / 4 / 11
55.2% KP
25,012
21% share
14,561g
272 CS · 8.9/m
WaffleWheel#Kanao
Yunara · ADC
7 / 8 / 12
65.5% KP
31,062
26.1% share
17,958g
294 CS · 9.6/m
dorceless#angel
Leona · Support
1 / 6 / 22
79.3% KP
9,546
8% share
9,985g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
