Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 33 days ago
7 / 5 / 7
K / D / A
40%
Kill participation
890.9
Damage / min
11,627g
411.8 gold / min
28
8 placed · 3 cleared
212
7.5 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBiliBiliBD#Alpha
Darius · Top
6 / 9 / 2
22.9% KP
17,282
16.6% share
10,367g
195 CS · 6.9/m
Memesta#NA2
Ambessa · Jungle
9 / 6 / 8
48.6% KP
22,819
22% share
13,999g
212 CS · 7.5/m
Davemon#NA1
Sylas · Mid
7 / 5 / 7
40% KP
25,154
24.2% share
11,627g
212 CS · 7.5/m
brabro#bbbbb
Jinx · ADC
10 / 9 / 11
60% KP
27,658
26.6% share
15,223g
249 CS · 8.8/m
ToLoToLo#tolo
Thresh · Support
3 / 5 / 22
71.4% KP
10,950
10.5% share
9,625g
18 CS · 0.6/m
Red side
VictoryKleave#51325
Vayne · Top
13 / 2 / 6
55.9% KP
36,302
34.5% share
16,054g
240 CS · 8.5/m
Helperz#NA1
Rengar · Jungle
5 / 7 / 8
38.2% KP
13,734
13% share
12,632g
208 CS · 7.4/m
Crit Only#Yone
Yone · Mid
5 / 6 / 9
41.2% KP
24,389
23.2% share
14,028g
245 CS · 8.7/m
Cody Sun#Ora
Varus · ADC
9 / 12 / 6
44.1% KP
24,178
23% share
14,239g
194 CS · 6.9/m
Swordblue#1345
Alistar · Support
2 / 8 / 14
47.1% KP
6,666
6.3% share
8,950g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
