Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 32 days ago
10 / 9 / 11
K / D / A
75%
Kill participation
866.8
Damage / min
14,903g
461.4 gold / min
26
5 placed · 4 cleared
201
6.2 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSageWabe#Sage
Gnar · Top
3 / 4 / 5
28.6% KP
35,137
23.5% share
14,886g
307 CS · 9.5/m
Davemon#NA1
Sylas · Jungle
10 / 9 / 11
75% KP
27,999
18.7% share
14,903g
201 CS · 6.2/m
MarzzOw#NA1
Caitlyn · Mid
9 / 10 / 5
50% KP
28,314
19% share
14,477g
235 CS · 7.3/m
IdolLoL#NA1
Yunara · ADC
6 / 9 / 10
57.1% KP
38,781
26% share
16,687g
301 CS · 9.3/m
pepi#supp
Renata Glasc · Support
0 / 6 / 17
60.7% KP
19,130
12.8% share
8,514g
13 CS · 0.4/m
Red side
VictoryCurt#MAVS
Dr. Mundo · Top
5 / 4 / 7
31.6% KP
24,301
16.4% share
12,620g
219 CS · 6.8/m
1st meloncloud#NA1
Qiyana · Jungle
12 / 6 / 9
55.3% KP
35,135
23.7% share
16,611g
241 CS · 7.5/m
Aiden Yasuo#MESSI
Syndra · Mid
13 / 5 / 8
55.3% KP
52,088
35.2% share
18,770g
319 CS · 9.9/m
onat#hehe
Jhin · ADC
6 / 6 / 14
52.6% KP
22,933
15.5% share
15,693g
234 CS · 7.2/m
ItzYoru#help
Nautilus · Support
2 / 7 / 23
65.8% KP
13,698
9.2% share
10,990g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
