Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 32 days ago
17 / 5 / 7
K / D / A
50%
Kill participation
1,650.8
Damage / min
19,179g
605 gold / min
24
8 placed · 3 cleared
276
8.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnoire#space
Akali · Top
3 / 8 / 3
28.6% KP
17,224
14.5% share
10,557g
216 CS · 6.8/m
No Care#MDB
Talon · Jungle
4 / 12 / 6
47.6% KP
29,686
24.9% share
13,219g
247 CS · 7.8/m
Journey#TOP
Irelia · Mid
5 / 13 / 5
47.6% KP
24,693
20.7% share
12,754g
219 CS · 6.9/m
Grìmm#NA1
Hwei · ADC
8 / 5 / 4
57.1% KP
35,916
30.2% share
16,087g
300 CS · 9.5/m
Coach Limonite#BOOKS
Leona · Support
1 / 10 / 9
47.6% KP
11,600
9.7% share
9,332g
38 CS · 1.2/m
Red side
VictoryDavemon#NA1
Qiyana · Top
17 / 5 / 7
50% KP
52,329
38.2% share
19,179g
276 CS · 8.7/m
I Race the Dawn#0216
Evelynn · Jungle
15 / 4 / 11
54.2% KP
27,697
20.2% share
16,467g
235 CS · 7.4/m
DRAGON WARRIOR#JADE
Anivia · Mid
8 / 3 / 15
47.9% KP
26,844
19.6% share
14,752g
275 CS · 8.7/m
ghelb#NA1
Jhin · ADC
5 / 5 / 15
41.7% KP
16,595
12.1% share
15,681g
257 CS · 8.1/m
precisiøn#tru
Tahm Kench · Support
3 / 4 / 16
39.6% KP
13,651
10% share
9,441g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
