Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 31 days ago
8 / 3 / 6
K / D / A
38.9%
Kill participation
690.6
Damage / min
12,360g
484.7 gold / min
22
9 placed · 3 cleared
202
7.9 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryz z#2 4
Fiora · Top
7 / 7 / 3
27.8% KP
27,735
23.2% share
11,558g
184 CS · 7.2/m
Yuu13#137
Lee Sin · Jungle
13 / 6 / 6
52.8% KP
22,521
18.9% share
13,013g
178 CS · 7/m
Davemon#NA1
Sylas · Mid
8 / 3 / 6
38.9% KP
17,610
14.7% share
12,360g
202 CS · 7.9/m
Ambitieux#NA1
Ziggs · ADC
8 / 3 / 7
41.7% KP
38,957
32.6% share
14,929g
237 CS · 9.3/m
23Nino#ALB
Camille · Support
0 / 5 / 12
33.3% KP
12,585
10.5% share
7,798g
31 CS · 1.2/m
Red side
DefeatlistenDogs#NA1
Gangplank · Top
8 / 7 / 2
41.7% KP
25,905
31.7% share
12,469g
193 CS · 7.6/m
Alakay9#NA1
Talon · Jungle
6 / 6 / 9
62.5% KP
17,450
21.4% share
10,669g
147 CS · 5.8/m
Crucile#Coach
Orianna · Mid
3 / 6 / 10
54.2% KP
17,041
20.9% share
8,957g
155 CS · 6.1/m
MarzzOw#NA1
Jhin · ADC
6 / 9 / 5
45.8% KP
11,354
13.9% share
10,740g
151 CS · 5.9/m
aether wisp#sry
Nami · Support
1 / 8 / 12
54.2% KP
9,922
12.1% share
6,652g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
