Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 30 days ago
6 / 7 / 15
K / D / A
55.3%
Kill participation
528.9
Damage / min
13,595g
333.1 gold / min
48
9 placed · 10 cleared
149
3.7 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRamen Bear#NA1
K'Sante · Top
0 / 7 / 4
12.9% KP
14,076
9.9% share
13,020g
236 CS · 5.8/m
patience#Nice
Graves · Jungle
13 / 6 / 6
61.3% KP
28,026
19.6% share
19,749g
309 CS · 7.6/m
Strompest#TTKAE
Syndra · Mid
9 / 8 / 4
41.9% KP
37,164
26.1% share
19,673g
318 CS · 7.8/m
Good Boi#twtv
Sivir · ADC
8 / 9 / 15
74.2% KP
53,094
37.2% share
20,969g
357 CS · 8.7/m
Valhalla#STC
Alistar · Support
1 / 8 / 14
48.4% KP
10,285
7.2% share
10,267g
23 CS · 0.6/m
Red side
Victorypennie#fat
Gwen · Top
6 / 3 / 10
42.1% KP
46,353
27.3% share
19,400g
371 CS · 9.1/m
LFT Sheiden#PHL1
Lee Sin · Jungle
14 / 2 / 13
71.1% KP
30,127
17.7% share
21,095g
337 CS · 8.3/m
Davemon#NA1
Pyke · Mid
6 / 7 / 15
55.3% KP
21,588
12.7% share
13,595g
149 CS · 3.7/m
LimeWire#LWire
Karthus · ADC
8 / 10 / 14
57.9% KP
37,225
21.9% share
19,274g
312 CS · 7.6/m
Quantum#uwu
Brand · Support
4 / 9 / 14
47.4% KP
34,800
20.5% share
12,574g
73 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
