Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 30 days ago
6 / 6 / 10
K / D / A
66.7%
Kill participation
403.7
Damage / min
8,467g
325 gold / min
92
34 placed · 18 cleared
33
1.3 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory7Wylly7#NA1
Gangplank · Top
8 / 2 / 2
33.3% KP
24,007
25.9% share
14,969g
255 CS · 9.8/m
123212321#12321
Hecarim · Jungle
5 / 1 / 8
43.3% KP
13,052
14.1% share
13,577g
239 CS · 9.2/m
Trisend3#NA1
Orianna · Mid
6 / 1 / 7
43.3% KP
22,582
24.4% share
10,530g
192 CS · 7.4/m
Zven#S16XD
Yunara · ADC
8 / 9 / 8
53.3% KP
24,436
26.4% share
15,078g
231 CS · 8.9/m
Somesort#DOPA
Lulu · Support
3 / 12 / 14
56.7% KP
8,545
9.2% share
8,917g
19 CS · 0.7/m
Red side
DefeatBunu#ad4a
Ambessa · Top
1 / 6 / 3
16.7% KP
8,515
12.1% share
7,568g
170 CS · 6.5/m
NiuNaii#Milk
Graves · Jungle
5 / 4 / 4
37.5% KP
17,410
24.8% share
10,672g
202 CS · 7.8/m
never type#1998
Akali · Mid
6 / 4 / 2
33.3% KP
18,700
26.6% share
11,180g
239 CS · 9.2/m
Good Boi#twtv
Tristana · ADC
6 / 10 / 8
58.3% KP
15,183
21.6% share
13,271g
188 CS · 7.2/m
Davemon#NA1
Pyke · Support
6 / 6 / 10
66.7% KP
10,516
15% share
8,467g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
