Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 29 days ago
9 / 6 / 7
K / D / A
36.4%
Kill participation
670.8
Damage / min
11,526g
505.9 gold / min
15
5 placed · 3 cleared
153
6.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRadon#XLBT
Veigar · Top
6 / 5 / 4
47.6% KP
25,585
29.6% share
11,413g
170 CS · 7.5/m
eurasian tiger#CIA
Lee Sin · Jungle
6 / 9 / 6
57.1% KP
15,804
18.3% share
9,765g
146 CS · 6.4/m
lft ckreborn#pris
Ryze · Mid
4 / 6 / 6
47.6% KP
15,577
18% share
9,373g
178 CS · 7.8/m
colton#2006
Ambessa · ADC
3 / 13 / 7
47.6% KP
15,750
18.2% share
9,565g
143 CS · 6.3/m
cow#1202
Sylas · Support
2 / 11 / 9
52.4% KP
13,724
15.9% share
7,169g
28 CS · 1.2/m
Red side
VictoryKeep Fanboying#Loser
Nasus · Top
5 / 6 / 4
20.5% KP
19,647
19.5% share
9,759g
160 CS · 7/m
1YO Chat Ban#MBSRY
Lillia · Jungle
5 / 2 / 14
43.2% KP
18,008
17.9% share
11,656g
206 CS · 9/m
Davemon#NA1
Qiyana · Mid
9 / 6 / 7
36.4% KP
15,284
15.2% share
11,526g
153 CS · 6.7/m
DEMONIZE#0411
Yunara · ADC
24 / 4 / 1
56.8% KP
38,227
37.9% share
18,783g
219 CS · 9.6/m
fast car 47#NA1
Thresh · Support
1 / 3 / 28
65.9% KP
9,607
9.5% share
8,872g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
